It is very much a psychological game, like all great games. That’s why we are discussing it so much, I think, because of this psychological potential. Granted, there are some big strategic holes to fill, but I think this could be one of the greats (up there with chess and poker and face-punching).
Want to make people run? Don’t give them a badge for running. Give them a ball and shove four sticks in the ground. They’ll run around the field chasing the ball (and each other) for ages. The experience is intrinsically challenging and amusing, and the running is a by-product. Games rely on dynamics like these and rules to generate the conditions for positive engagement.
Kill it With Fire: why Gamification sucks and Game Dynamics rule | Philip Trippenbach (via timoni)
The U.S. Securities and Exchange Commission issued guidance yesterday permitting companies to use social media sites including Facebook Inc. (FB) and Twitter Inc. to communicate company announcements.
Arguably, a company is nothing but a vision shared by a team of collaborators. And when the vision dies, the visionary fails.